![]() ![]() We count like this: PM + PO + potential investment + potential R&D. Don't worry, it's the kind of thing that comes with experience. It will often happen that you are surprised and reached when you think you are safe. The more you have different Elements within your team, the more often the RD will be profitable for you. One of the key elements to surprise the enemy is movement. ) BEFORE your "batters" (Sphincter Cell, Dragon Pig, Joris Swashbuckler), so that they can reach opposing Kros. Play "placers" (King Mint, Grougalorasalar, Khan Karkass. ![]() It will be a pleasure for us to accompany you in your first games ^^ Contact persons recommended for any questions: The spirit of the Krosmaster community is cordial, and the game is both exciting and complex. Generally speaking, if the player opposite has more than 150 ELO points, you can certainly ask them for advice. ![]() Do not neglect this aspect of the game, it is almost impossible to win without using Kamas. On the Demon Boxes you can spend your Kamas in order to equip Boosts or Equipment on your Krosmasters, making them more resistant, fast or powerful. Cost: Mainly in AP, but may also require the use of MPor self-injury. Does anyone know where there is more information about this 3d resin board that they are selling with the Krosmaster Quest pre-order All they have is a single picture. Damage: The color indicates the Element (Air, Water, Fire, Earth, Neutral, Care or Nothing) A Green Range can be modified (+ 1PO by mounting on a Cashier for example), while the Red Range is not. Most spells require a line of sight, which means no obstacle between the caster and its target (tree or Krosmaster). Range: Either Personal (self), Melee (adjacent), or composed of a minimum and maximum OP. )Įach also has Spells with very specific effects (attack, heal, boost, debuff, placement, summon. Action Points (AP): Used to cast spells and / or perform actions (pick up a coin, buy. Life Pts (LP): Number of wounds a Krosmaster can take before being knocked out. Movement Pts (MP): Number of spaces a Krosmaster can move each turn. The highest total Initiative of a team determines the 1st player. Initiative (flash): Defines the order of play within your team. Name: The maximum number of duplicates in a team depends on its name color: 1x Gold, 2x White, 3x Black. They vary from 1 (weak) to 6 (strong).Įach Krosmaster has its own characteristics. Buy 1GG from your opponent by spending 12 Kamas, once placed on a Demon Box.Īt the start each player has 6GG, plus a wild (neutral) GG which will always be lost first.Įach team must be made up of 3 to 8 Krosmasters, totalling 12 levels. Dice rolled at the start of the player's turn, granting a power to a Krosmaster during a turn or giving you coins in exchange (Kamas). Double the tension jets to make everyone lose 1GG. It is indicated on the card of each figurine. The level of a Kros is equivalent to its value in combat. Kill an opposing Krosmaster to steal their Level in GG. To win, you will have to put the GG counter (the number of stars under your opponent's nickname) at zero. Krosmaster Arena is a strategy game where your goal is to eliminate the opposing Krosmasters without losing yours. ![]()
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